Post by teodosio1234 on Mar 1, 2015 6:48:03 GMT
New version 2.0 has solved all the key problems:
-enabled Air and sea invasions: as you know, to solve the problem directly would signify to access the source code of the game, which is not possible because it is encrypted. My solution was as follows: whenever there is a war, control zones will be created to launch landings, in which areas if there is enemy units, a heavy fighting break out. Care for the ia also perform invasions against you.
-enabled for the scenario of 1946, the creation of the new German and Austrian states.
-a Problem with rebellions completely solved.
-enabled Economic and supplies and fuel system, according to the stability, position the country that will allow you to avoid the bugs of the economy. However should not erode the esteem of the nation against the international community and it will affect loans and financial transactions.
- As a result of the above improvements the ia is very combative.
Any errors will be updated later.
IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".
09-03-2015
new update: Libya now belongs to Britain rather than France, also I have had to adjust this change to related events.
New update 2.1:
Added new conditions for the possibility of generating potential areas of invasion: now this requires military and logistic potential to perform it equal or greater and based on the following parameters:
-Fuel and supplies = 1000, money = 10000.
-Added and modified certain consequences relating to the collapse of nations.
10-03-2015
Major update version 2.2:
has been corrected all messages and events system, which was broken and appeared mixed with each other, now appear all with their corresponding title, description, options and photos.
Link: (copy paste into your browser) - edited by, Viking Panda
mega.co.nz/#!Vt9ESSZC!2KWrtyt4zGzN1jEqbQuiCHbv_2nOpiyCgkPL52d4L38
-enabled Air and sea invasions: as you know, to solve the problem directly would signify to access the source code of the game, which is not possible because it is encrypted. My solution was as follows: whenever there is a war, control zones will be created to launch landings, in which areas if there is enemy units, a heavy fighting break out. Care for the ia also perform invasions against you.
-enabled for the scenario of 1946, the creation of the new German and Austrian states.
-a Problem with rebellions completely solved.
-enabled Economic and supplies and fuel system, according to the stability, position the country that will allow you to avoid the bugs of the economy. However should not erode the esteem of the nation against the international community and it will affect loans and financial transactions.
- As a result of the above improvements the ia is very combative.
Any errors will be updated later.
IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".
09-03-2015
new update: Libya now belongs to Britain rather than France, also I have had to adjust this change to related events.
New update 2.1:
Added new conditions for the possibility of generating potential areas of invasion: now this requires military and logistic potential to perform it equal or greater and based on the following parameters:
-Fuel and supplies = 1000, money = 10000.
-Added and modified certain consequences relating to the collapse of nations.
10-03-2015
Major update version 2.2:
has been corrected all messages and events system, which was broken and appeared mixed with each other, now appear all with their corresponding title, description, options and photos.
Link: (copy paste into your browser) - edited by, Viking Panda
mega.co.nz/#!Vt9ESSZC!2KWrtyt4zGzN1jEqbQuiCHbv_2nOpiyCgkPL52d4L38