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Post by Guest on Mar 4, 2015 23:51:06 GMT
Is this starting to shape up as a playable game?
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71 posts
Skills: Historical Research, Writing Events/Decisions, Modding Countries/Leaders
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Post by Medibee on Mar 5, 2015 1:11:48 GMT
Kinda.
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4 posts
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Post by tobek on Mar 5, 2015 10:36:57 GMT
Any changelog? Greetings
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15 posts
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Post by koreanchicken123 on Mar 5, 2015 14:07:06 GMT
i think the invasion script should be removed as it doesnt work properly. vietcong conquering american states is unrealistic. i think an invasion event for america for korea and vietnam and one for britain fir the falkands would be beter. use adjacencies also. if you create a new unit while on a ship you can make it do an invasion if the land area is empty
how can we remove the invasion event? does the ai do landings without it?
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4 posts
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Post by tobek on Mar 5, 2015 14:50:11 GMT
\mod\Complete Edition\events\Desembarcos2.txt
I think, this is invasion script/event.(maybe im wrong - dont know?)
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7 posts
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Post by ajac09 on Mar 5, 2015 18:06:50 GMT
Wow lots of work for sure! Still crashing when I try and build guided missile cruisers beyond that seems to be very stable.
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92 posts
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Post by teodosio1234 on Mar 6, 2015 5:38:16 GMT
Any changelog? Greetings if I do not specify anything, this is because I'm doing changes in factors when I detect a mismatch. I hope the game lovers can appreciate and enjoy some of the game with the versions that I bring out, waiting for the really skilled hands can radically solve the problems of the game, that's the reason why I wanted to share these advances. Thank you.
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Post by A Hoi3 Fan on Mar 7, 2015 1:05:49 GMT
I saw that you used "Hoi3:For the Motherland" at your first version. I did not try the second version yet. I think you may use "Hoi3:Their Finest Hour",instead. I have an hope that it can solve invasion problems.
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Post by SaintMeran on Mar 7, 2015 11:20:25 GMT
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Post by ebin on Mar 7, 2015 15:28:37 GMT
it should have a bit of gameplay!! :DD
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92 posts
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Post by teodosio1234 on Mar 7, 2015 22:32:06 GMT
I want to share a trick I think my is working me when you want to create a naval unit that produces a "crash", there is a way to do it: you have to wait that some of your headquarters theater ask this naval unit type and then tell it to automatic construction and eliminate superfluous other units.
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Post by rf on Mar 8, 2015 18:21:57 GMT
I want to share a trick I think my is working me when you want to create a naval unit that produces a "crash", there is a way to do it: you have to wait that some of your headquarters theater ask this naval unit type and then tell it to automatic construction and eliminate superfluous other units. i dont understand your english
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7 posts
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Post by ajac09 on Mar 9, 2015 0:09:47 GMT
I want to share a trick I think my is working me when you want to create a naval unit that produces a "crash", there is a way to do it: you have to wait that some of your headquarters theater ask this naval unit type and then tell it to automatic construction and eliminate superfluous other units. i dont understand your english Basically wait till a HQ requests the unit then build it and delete the extra units
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92 posts
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Post by teodosio1234 on Mar 9, 2015 17:37:25 GMT
New update 2.1: Added new conditions for the possibility of generating potential areas of invasion: now this requires military and logistic potential to perform it equal or greater and based on the following parameters: -Fuel and supplies = 1000, money = 10000. -Added and modified certain consequences relating to the collapse of nations. IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".mega.co.nz/#!Vt9ESSZC!2KWrtyt4zGzN1jEqbQuiCHbv_2nOpiyCgkPL52d4L38
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Post by yoko on Mar 9, 2015 18:36:37 GMT
New update 2.1: Added new conditions for the possibility of generating potential areas of invasion: now this requires military and logistic potential to perform it equal or greater and based on the following parameters: -Fuel and supplies = 1000, money = 10000. -Added and modified certain consequences relating to the collapse of nations. IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".mega.co.nz/#!0x9kXaqa!z44FBp4co5VfRCAOn8FcxBiHfjhKxNPBxxQM7dAnHxU absolutely amazing work!! thank you major events from the 50s should be added now
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