Post by teodosio1234 on Feb 14, 2015 18:04:25 GMT
Here I present my own version of what it would be finished mod, which have incorporated the solutions provided by the forum along with mine, so that all bugs that we have found so far, are fixed, some of which only in its consequences waiting the hands more experts do in their causes; moreover I have completed the historical and factor elements necessary for this period up to a scenario with the war in the Falklands. I note the following:
-The Amphibious invasions work when requirements are met (see photo). Nevertheless from this period until today amphibious invasions are virtually nonexistent (except for the Falklands War, the only since the Second World War). The normal way is to get permission to do so from an adjacent territory by international politics or from its own or allied territory.
-The Bugs relating to fuel and supplies are arranged or at least patched.
-the effects of annexations are minimized about its consequences.
-The Joining the UN works.
-wars and colonial revolts will break out historical or probable, where the powers will be forced to get into wars and weaken their position or grant independence to calm down, which lead to changes in government. The UN and NATO and the major powers (US, USSR, UK, FRA) intervene sometimes in historical or random conflicts.
-War Of the Falklands.
-A new scenario for game beginning, "OPERATION DESERT STORM" 1991 war of the coalition against Iraq .
-The Religions and ideologies have their impact as well as the construction of monuments and other special buildings.
New update ( 19-02-2015) in addition to minor changes, added a new scenario for game beginning, "OPERATION DESERT STORM" 1991 war of the coalition against Iraq .
New update ( 1-03-2015):
New version 2.0 has solved all the key problems:
-enabled Air and sea invasions: as you know, to solve the problem directly would signify to access the source code of the game, which is not possible because it is encrypted. My solution was as follows: whenever there is a war, control zones will be created to launch landings, in which areas if there is enemy units, a heavy fighting break out. Care for the ia also perform invasions against you.
-enabled for the scenario of 1946, the creation of the new German and Austrian states.
-a Problem with rebellions completely solved.
-enabled Economic and supplies and fuel system, according to the stability, position the country that will allow you to avoid the bugs of the economy. However should not erode the esteem of the nation against the international community and it will affect loans and financial transactions.
- As a result of the above improvements the ia is very combative.
Any errors will be updated later.
IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".
mega.co.nz/#!F8V02b6Z!Wo3V9a8aZNKOkNhx-a_qti3pq6_xAS23gdZnIMODLUI
-The Amphibious invasions work when requirements are met (see photo). Nevertheless from this period until today amphibious invasions are virtually nonexistent (except for the Falklands War, the only since the Second World War). The normal way is to get permission to do so from an adjacent territory by international politics or from its own or allied territory.
-The Bugs relating to fuel and supplies are arranged or at least patched.
-the effects of annexations are minimized about its consequences.
-The Joining the UN works.
-wars and colonial revolts will break out historical or probable, where the powers will be forced to get into wars and weaken their position or grant independence to calm down, which lead to changes in government. The UN and NATO and the major powers (US, USSR, UK, FRA) intervene sometimes in historical or random conflicts.
-War Of the Falklands.
-A new scenario for game beginning, "OPERATION DESERT STORM" 1991 war of the coalition against Iraq .
-The Religions and ideologies have their impact as well as the construction of monuments and other special buildings.
New update ( 19-02-2015) in addition to minor changes, added a new scenario for game beginning, "OPERATION DESERT STORM" 1991 war of the coalition against Iraq .
New update ( 1-03-2015):
New version 2.0 has solved all the key problems:
-enabled Air and sea invasions: as you know, to solve the problem directly would signify to access the source code of the game, which is not possible because it is encrypted. My solution was as follows: whenever there is a war, control zones will be created to launch landings, in which areas if there is enemy units, a heavy fighting break out. Care for the ia also perform invasions against you.
-enabled for the scenario of 1946, the creation of the new German and Austrian states.
-a Problem with rebellions completely solved.
-enabled Economic and supplies and fuel system, according to the stability, position the country that will allow you to avoid the bugs of the economy. However should not erode the esteem of the nation against the international community and it will affect loans and financial transactions.
- As a result of the above improvements the ia is very combative.
Any errors will be updated later.
IMPORTANT: To play properly execute "ftm_launcher" and select "complete edition".
mega.co.nz/#!F8V02b6Z!Wo3V9a8aZNKOkNhx-a_qti3pq6_xAS23gdZnIMODLUI